Downloads: Modding Tools

Collision File Editor II

updated on December 28th, 2005

Collision File Editor II is a tool for creating and editing collision files for GTA III, Vice City and San Andreas.

Map Viewer

updated on August 25th, 2005

A map viewer for GTA III, Vice City and San Andreas.

SA Map Cleaner

updated on June 30th, 2005

The Map Cleaner is used to automatically remove the game objects from the GTA San Andreas (PC) map, to make room for new maps.

TXD Viewer

updated on October 26th, 2004

These programs enable you to view the textures inside .txd files of GTA III, Vice City and San Andreas.

CollScript Utility

updated on July 22nd, 2004

A script for 3D Studio Max R3 and higher, which exports and imports .cst files, a custom file format used by the CollEditor.

RW Analyze

updated on July 22nd, 2004

RW Analyze may be used to obtain a detailed visualization and analyzation of the contents of RenderWare binary stream files.

TXD Builder

updated on August 28th, 2003

TXD Builder creates a new texture dictionary (.txd) based on a list of image files.

Player Pos

updated on July 25th, 2003

This small tool shows you the current position of the player in both GTA3 and Vice City. This is useful for coding missions, placing objects or creating paths.

VC Limit Adjuster

updated on July 25th, 2003

The Limit Adjuster can be used to change the hardcoded limitations for objects und other stuff, so you can do bigger map modifications. It's also possible to increase the streaming memory.

Water Editor

updated on July 25th, 2003

This tool allows you to change the water in GTA3 and Vice City.

Menu Editor

updated on June 18th, 2003

With the MenuEditors you can modify the menus of GTA3 and Vice City.

VC Path Import Script

updated on June 14th, 2003

A script for 3D Studio Max 5, which imports the car, ped and boat paths of Vice City as SplineShapes. Useful for checking self-made paths.

VC Draw Distance Mod

updated on May 22nd, 2003

This small tool changes the draw distance by pressing a hotkey.

Collision File Editor

updated on April 23rd, 2003

This is the the first version of my Collision File Editor.

Collision File Maker

updated on September 1st, 2002

With the CollMaker you can create collision files for GTA III and VC based on .x mesh files.

Collision File Viewer

updated on September 1st, 2002

The CollViewer prints the content of collision files as plain, human readable text.

Rotation Calculator

updated on July 31st, 2002

The Rotation Calculator is a helper tool to calculate the rotation coordinates (quaternions) used in GTA's map files.