Screenshots: Myriad Islands

early feasibility study of a sewer system for Myriad Islands MI manhole cover design MI manhole cover in action early test of a sewer system for MI early test of a sewer system for MI early test of a sewer system for MI early test of a sewer system for MI early test of a sewer system for MI (with sewage) testing a bike in the MI sewer MI sewer wall texture test MI sewer sewage texture test render of an unfinished sewer tunnel for MI render of unfinished sewage works for MI render of unfinished sewage works for MI render of unfinished sewage works for MI render of unfinished sewage works for MI render of unfinished sewage works for MI render of East Tank Bridge for MI render of East Tank Bridge for MI in-game screenshot of East Tank Bridge in MI render of East Tank Bridge access for MI in-game screenshot of East Tank Bridge access in MI screenshot of driving on East Tank Bridge in MI aerial screenshot of East Tank Bridge in MI screenshot of boat jumping over East Tank Bridge in MI render of new MI bridge render of new MI bridge render of new MI bridge (complete) render of new MI bridge (aerial) render of new MI bridge (inside) illnorth test screenshot - on foot illnorth test screenshot - in heli over speedway illnorth test screenshot - in heli over bridge illnorth test screenshot - on bridge illnorth test screenshot - in heli near arch illnorth test screenshot - in heli near tunnel illnorth test screenshot - in heli at cliffs illnorth test screenshot - looking at illcom illnorth test screenshot from Map Viewer (bridges) illnorth test screenshot from Map Viewer (Black Mesa) illnorth test screenshot - in heli near Black Mesa illnorth test screenshot - in car at night in rain illnorth test screenshot - in car against sun illnorth test screenshot - in car uphill against sun illnorth test screenshot - in car near Black Mesa tunnel illnorth test screenshot - on bike with traffic illnorth test screenshot - in car with traffic and trees illnorth test screenshot - bike stunting in bowl MI SA test: in plane over Black Mesa MI SA test: on foot on Black Mesa MI SA test: jumping over a wall MI SA test: procedurally generated foliage MI SA test: procedurally generated foliage MI SA test: procedurally generated foliage MI SA test: procedurally generated foliage MI SA test: realtime shadows via collision file MI SA test: early lighting test MI SA test: checking radiosity lighting in Map Viewer MI SA test: checking radiosity lighting in Map Viewer MI SA test: checking radiosity lighting in Map Viewer MI SA test: checking radiosity lighting in-game MI SA test: checking radiosity lighting in-game MI SA test: checking radiosity lighting in-game MI SA test: checking radiosity lighting in-game (night) MI SA test: automatically generated LOD objects MI SA test: checking radiosity lighting in-game

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